Kindled
A top-down randomized rogue-lite bullet-hell where you play as an Oil Diver equipped with only a lantern. You must delve into the forgotten ruins under your oil rig to figure out why the oil has dried up.
This is a game made for a class and was featured at SGX.21. (Won award for Outstanding Art at SGX.21) Programming: Joshua Armbrecht Joshua Krenek Art: Sam Baeseman Alex Stieby |
Comments
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Really beautiful art and a solid gaming experience.
I played all the games on here for Stout. This is truly the best one. To the music to the art direction, to the hidden story, and gameplay. With randomly generated layouts. This one is the best. Great Job!!!!